WPF의 이벤트는 크게 버블링과 터널링로 나뉘어진다.
✍ 버블링
자식에서 부모로 이벤트가 이동을 한다.
✍ 터널링
부모에서 자식으로 이벤트가 이동을 한다.
<Window x:Class="WpfTutorials.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WpfTutorials"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition/>
<ColumnDefinition/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition/>
<RowDefinition Height="50"/>
</Grid.RowDefinitions>
<!--버블링-->
<Button
Click="Button_Click">
<Border
MouseDown="Border_MouseDown"
Background="Blue" Width="300" Height="300">
<Rectangle
MouseDown="Rectangle_MouseDown"
Fill="Red" Width="200" Height="200"></Rectangle>
</Border>
</Button>
<!--터널링-->
<Button Grid.Column="1"
PreviewMouseDown="Button_PreviewMouseDown">
<Border
PreviewMouseDown="Border_PreviewMouseDown"
Background="Blue" Width="300" Height="300">
<Rectangle
PreviewMouseDown="Rectangle_PreviewMouseDown"
Fill="Red" Width="200" Height="200"></Rectangle>
</Border>
</Button>
<!--이벤트 순서 확인-->
<TextBox
Name="txtBubbling"
Grid.Row="1"
FontSize="20"/>
<TextBox
Name="txtTunneling"
Grid.Row="1" Grid.Column="1"
FontSize="20"/>
</Grid>
</Window>
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace WpfTutorials
{
/// <summary>
/// MainWindow.xaml에 대한 상호 작용 논리
/// </summary>
public partial class MainWindow : Window
{
private List<string> list = new List<string>();
public MainWindow()
{
InitializeComponent();
}
private void SetBubblingTextBox()
{
txtBubbling.Text = string.Join(" > ", list);
ClearList();
}
private void SetTunnelingTextBox()
{
txtTunneling.Text = string.Join(" > ", list);
ClearList();
}
private async void ClearList() // 비동기
{
await Task.Delay(100);
list.Clear();
}
private void Button_Click(object sender, RoutedEventArgs e)
{
list.Add("Button-Gray");
SetBubblingTextBox();
}
private void Border_MouseDown(object sender, MouseButtonEventArgs e)
{
list.Add("Border-Blue");
SetBubblingTextBox();
}
private void Rectangle_MouseDown(object sender, MouseButtonEventArgs e)
{
list.Add("Rectangle-Red");
SetBubblingTextBox();
}
private void Button_PreviewMouseDown(object sender, MouseButtonEventArgs e)
{
list.Add("Button-Gray");
SetTunnelingTextBox();
}
private void Border_PreviewMouseDown(object sender, MouseButtonEventArgs e)
{
list.Add("Border-Blue");
SetTunnelingTextBox();
}
private void Rectangle_PreviewMouseDown(object sender, MouseButtonEventArgs e)
{
list.Add("Rectangle-Red");
SetTunnelingTextBox();
}
}
}
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